[Tutorial] How to make a Anti C-Bug System !
#6

Its okay but it will glitch. Lets say for example that you are shooting and you press C key once and continue shooting it will detect it as Cbugging. Add a check or such that will add up to certain variable when they do that action. If variable lets say reaches 2-3 times in maximum of 6-7 seconds then detect it as C-bug.

Its a nice tutorial but I think you rushed it a bit. You messed up at few places, like it was asked before, why did you use OnPlayerStateChange? You are detecting player keys, not detecting their movement or such.
Reply


Messages In This Thread
How to make a Anti C-Bug System ! - by HY - 15.10.2014, 18:53
Re: How to make a Anti C-Bug System ! - by Abagail - 16.10.2014, 02:05
Re: How to make a Anti C-Bug System ! - by Th3UnKnOwN - 19.10.2014, 09:34
Re: How to make a Anti C-Bug System ! - by Glossy42O - 19.10.2014, 10:51
Re: How to make a Anti C-Bug System ! - by Rudy_ - 19.10.2014, 11:39
Re: How to make a Anti C-Bug System ! - by TwinkiDaBoss - 21.10.2014, 00:38
Respuesta: How to make a Anti C-Bug System ! - by aoEXE - 21.10.2014, 22:41
Re: Respuesta: How to make a Anti C-Bug System ! - by Crayder - 22.10.2014, 02:34
Respuesta: How to make a Anti C-Bug System ! - by aoEXE - 22.10.2014, 03:36

Forum Jump:


Users browsing this thread: 1 Guest(s)