20.10.2014, 13:58
So i'm having troubles regarding getting the right cords for object...
I use object = createobject and then AttachedObjectToPlayer(playerid, object etc...
My problem is, How can i get the right cords for the object? So the object isn't to much high or low, or rotated incorrectly... So how can i get the cords for it?
I am not using SetPlayerAttachedObject
I've heard its possible with JernejL's map editor?
Thanks
I use object = createobject and then AttachedObjectToPlayer(playerid, object etc...
My problem is, How can i get the right cords for the object? So the object isn't to much high or low, or rotated incorrectly... So how can i get the cords for it?
I am not using SetPlayerAttachedObject
I've heard its possible with JernejL's map editor?
Thanks