17.10.2014, 11:31
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Последний раз редактировалось Lordzy; 17.10.2014 в 12:01.
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Quote:
Right.
But you can do something like, first Save player and camera pos, Set player pos to any far place, Return 0 on onplayerupdate, SetPlayer and Camera pos again to the saved one. This way no frozen player. |
EDIT : I wonder why saving stuffs really is required. Just return 0 under OnPlayerUpdate whenever player wants to be invisible. However, player won't be able to send any player synced data to the server. The client will only receive other data.