warning 219: local variable "Name" shadows a variable at a preceding level
#4

Quote:
Originally Posted by DaTa[X]
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post code from line 20660 > 20673
Code:
		    HouseFile_Save(HouseID);
		}
	}

	return 1;
}



// This callback gets called when the player changes state
public OnPlayerStateChange(playerid,newstate,oldstate)
{
	// Setup local variables
	new vid, Name[24], Msg[128], engine, lights, alarm, doors, bonnet, boot, objective;
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