12.10.2014, 13:35
Use a timer then. For example using your code,
You'd need to also store the pickup information though to replicate it. See,
wiki.sa-mp.com/wiki/createpickup
pawn Код:
new pickup;
pickup = CreatePickup(.....);
DestroyPickup(pickup);
SetTimerEx("ReloadPickup", 2500, false, "d", pickup);
wiki.sa-mp.com/wiki/createpickup