I would just use a filterscript to do this example.
pawn Код:
#include <a_samp>
#include <streamer>
new Vehicles[MAX_VEHICLES];
public OnFilterScriptInit()
{
CreateDynamicObject(970, -2000.89941, 122.29980, 27.20000, 0.00000, 0.00000, 90.00000);
CreateDynamicObject(970, -2000.89941, 128.00000, 27.20000, 0.00000, 0.00000, 90.00000);
CreateDynamicObject(970, -2000.89941, 133.89941, 27.20000, 0.00000, 0.00000, 90.00000);
CreateDynamicObject(970, -2000.89941, 139.89941, 27.20000, 0.00000, 0.00000, 90.00000);
CreateDynamicObject(970, -2000.89941, 145.39941, 27.20000, 0.00000, 0.00000, 90.00000);
CreateDynamicObject(970, -2000.89941, 151.09961, 27.20000, 0.00000, 0.00000, 90.00000);
CreateDynamicObject(970, -2000.89941, 157.00000, 27.20000, 0.00000, 0.00000, 90.00000);
CreateDynamicObject(970, -2000.89941, 162.59961, 27.20000, 0.00000, 0.00000, 90.00000);
CreateDynamicObject(970, -2000.89941, 168.19922, 27.20000, 0.00000, 0.00000, 90.00000);
CreateDynamicObject(970, -2000.89941, 174.00000, 27.20000, 0.00000, 0.00000, 90.00000);
CreateDynamicObject(970, -1995.50000, 122.29980, 27.20000, 0.00000, 0.00000, 90.00000);
Vehicles[CreateVehicle(520, 2109.1763, 1503.0453, 32.2887, 82.2873, 0, 1, 60)];
}
public OnFilterScriptExit()
{
for(new i = 0; i < MAX_VEHICLES; i++) if(Vehicles[i] > 0) DestroyVehicle(i);
return 1;
}