11.10.2014, 04:53
Well okay here it goes.
1.) You need to use player textdraws
2.) You need to check if the issuer is a valid player (ie not fall damage which would be INVALID_PLAYER_ID)
3.) Your setting the textdraw for the issuerid not the playerid
1.) You need to use player textdraws
2.) You need to check if the issuer is a valid player (ie not fall damage which would be INVALID_PLAYER_ID)
3.) Your setting the textdraw for the issuerid not the playerid