[Include] Foreach Extended
#6

Ohh I totally didn't think about filterscripts, I'll fix that right away thanks! I'll make DestroyVehicles work with loops as well. Also, the only reason I have DestroyVehicle return a value is to keep it consistent in the fact it returns 1 if successful and 0 if not.
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Foreach Extended - by Chenko - 09.10.2014, 01:05
Re: Foreach Extended - by Pottus - 09.10.2014, 02:35
Re: Foreach Extended - by Crayder - 09.10.2014, 02:53
Re: Foreach Extended - by Pottus - 09.10.2014, 02:56
Re: Foreach Extended - by Crayder - 09.10.2014, 02:57
Re: Foreach Extended - by Chenko - 09.10.2014, 10:52

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