09.10.2014, 10:12
Not possibe on CreateDynamicObject
Or if it dosen't work try chaning all CreateDynamicObject to CreateDynamicObjectEx , it has distance changing
pawn Код:
//On top of gamemode
#define VISIBLE_ITEMS 900
// In on gamemode init
Streamer_VisibleItems(STREAMER_TYPE_OBJECT, VISIBLE_ITEMS);