08.10.2014, 13:45
This should work. Didn't test it though.
pawn Код:
CMD:setlevel(playerid, params[])
{
new level, aname[MAX_PLAYER_NAME], targetid, string1[90], tname[MAX_PLAYER_NAME], string2[90], file[300];
if(PlayerInfo[playerid][AdminLevel] <= 6) return SendClientMessage(playerid, COLOR_RED, "You must be at least level 7 admin to use this command!");
if(sscanf(params, "ui", targetid, level)) return SendClientMessage(playerid, COLOR_YELLOW, "Correct Usage: /setlevel [PlayerID][Level]");
if(targetid == INVALID_PLAYER_ID) return SendClientMessage(playerid, -1, "That player is not connected to the server");
if(level < 0 || level > 10) return SendClientMessage(playerid, COLOR_RED, "Admin Level Range Is From 0 To 10");
if(PlayerInfo[playerid][AdminLevel] < level)
{
GetPlayerName(targetid, tname, sizeof(tname));
format(file, sizeof(file), "nAdmin/Users/%s.ini", tname);
dini_IntSet(file, "AdminLevel", level);
GetPlayerName(playerid, aname, sizeof(aname));
format(string1, sizeof(string1), "Admin %s has set your admin level to %i", aname, level);
SendClientMessage(targetid, COLOR_GREEN, string1);
GameTextForPlayer(targetid, "Promoted!", 2000, 5);
format(string2, sizeof(string1), "{00FF00}Admin %s has set %s's Admin level to %i", aname, tname, level);
SendClientMessageToAll(COLOR_YELLOW, string2);
SendCommandToAdmins(playerid,"/setlevel");
format(string1, sizeof(string1), "%s has set %s's Admin Level to %d", aname, tname, level);
SaveIn("SetLevelLog",string1);
}
else
{
GetPlayerName(targetid, tname, sizeof(tname));
format(file, sizeof(file), "nAdmin/Users/%s.ini", tname);
dini_IntSet(file, "AdminLevel", level);
GetPlayerName(playerid, aname, sizeof(aname));
format(string1, sizeof(string1), "Admin %s has set your admin level to %i", aname, level);
SendClientMessage(targetid, COLOR_GREEN, string1);
GameTextForPlayer(targetid, "Demoted!", 2000, 5);
format(string2, sizeof(string1), "{00FF00}Admin %s has set %s's Admin level to %i", aname, tname, level);
SendClientMessageToAll(COLOR_YELLOW, string2);
SendCommandToAdmins(playerid,"/setlevel");
format(string1, sizeof(string1), "%s has set %s's Admin Level to %d", aname, tname, level);
SaveIn("SetLevelLog",string1);
}
PlayerInfo[targetid][AdminLevel] = level;
return 1;
}