06.10.2014, 23:36
pawn Код:
Textdraw4[playerid] = CreatePlayerTextDraw(playerid, 176.000000, 253.866668, "Vacio");
PlayerTextDrawLetterSize(playerid, Textdraw4[playerid], 0.449999, 1.600000);
PlayerTextDrawAlignment(playerid, Textdraw4[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw4[playerid], -1);
PlayerTextDrawSetShadow(playerid, Textdraw4[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw4[playerid], 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw4[playerid], 51);
PlayerTextDrawFont(playerid, Textdraw4[playerid], 1);
PlayerTextDrawSetProportional(playerid, Textdraw4[playerid], 1);
PlayerTextDrawSetSelectable(playerid, Textdraw4[playerid], true);
Textdraw5[playerid] = CreatePlayerTextDraw(playerid, 176.000000, 276.266693, "Vacio");
PlayerTextDrawLetterSize(playerid, Textdraw5[playerid], 0.449999, 1.600000);
PlayerTextDrawAlignment(playerid, Textdraw5[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw5[playerid], -1);
PlayerTextDrawSetShadow(playerid, Textdraw5[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw5[playerid], 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw5[playerid], 51);
PlayerTextDrawFont(playerid, Textdraw5[playerid], 1);
PlayerTextDrawSetProportional(playerid, Textdraw5[playerid], 1);
PlayerTextDrawSetSelectable(playerid, Textdraw5[playerid], true);
Textdraw6[playerid] = CreatePlayerTextDraw(playerid, 176.000000, 230.720001, "Vacio");
PlayerTextDrawLetterSize(playerid, Textdraw6[playerid], 0.449999, 1.600000);
PlayerTextDrawAlignment(playerid, Textdraw6[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw6[playerid], -1);
PlayerTextDrawSetShadow(playerid, Textdraw6[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw6[playerid], 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw6[playerid], 51);
PlayerTextDrawFont(playerid, Textdraw6[playerid], 1);
PlayerTextDrawSetProportional(playerid, Textdraw6[playerid], 1);
PlayerTextDrawSetSelectable(playerid, Textdraw6[playerid], true);
Textdraw7[playerid] = CreatePlayerTextDraw(playerid, 175.999862, 298.666656, "Vacio");
PlayerTextDrawLetterSize(playerid, Textdraw7[playerid], 0.449999, 1.600000);
PlayerTextDrawAlignment(playerid, Textdraw7[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw7[playerid], -1);
PlayerTextDrawSetShadow(playerid, Textdraw7[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw7[playerid], 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw7[playerid], 51);
PlayerTextDrawFont(playerid, Textdraw7[playerid], 1);
PlayerTextDrawSetProportional(playerid, Textdraw7[playerid], 1);
PlayerTextDrawSetSelectable(playerid, Textdraw7[playerid], true);
Textdraw8[playerid] = CreatePlayerTextDraw(playerid, 175.999862, 319.573120, "Vacio");
PlayerTextDrawLetterSize(playerid, Textdraw8[playerid], 0.449999, 1.600000);
PlayerTextDrawAlignment(playerid, Textdraw8[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw8[playerid], -1);
PlayerTextDrawSetShadow(playerid, Textdraw8[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw8[playerid], 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw8[playerid], 51);
PlayerTextDrawFont(playerid, Textdraw8[playerid], 1);
PlayerTextDrawSetProportional(playerid, Textdraw8[playerid], 1);
PlayerTextDrawSetSelectable(playerid, Textdraw8[playerid], true);
Textdraw9[playerid] = CreatePlayerTextDraw(playerid, 176.800003, 342.719940, "Vacio");
PlayerTextDrawLetterSize(playerid, Textdraw9[playerid], 0.449999, 1.600000);
PlayerTextDrawAlignment(playerid, Textdraw9[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw9[playerid], -1);
PlayerTextDrawSetShadow(playerid, Textdraw9[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw9[playerid], 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw9[playerid], 51);
PlayerTextDrawFont(playerid, Textdraw9[playerid], 1);
PlayerTextDrawSetProportional(playerid, Textdraw9[playerid], 1);
PlayerTextDrawSetSelectable(playerid, Textdraw9[playerid], true);
Textdraw10[playerid] = CreatePlayerTextDraw(playerid, 176.799926, 365.866638, "Vacio");
PlayerTextDrawLetterSize(playerid, Textdraw10[playerid], 0.449999, 1.600000);
PlayerTextDrawAlignment(playerid, Textdraw10[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw10[playerid], -1);
PlayerTextDrawSetShadow(playerid, Textdraw10[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw10[playerid], 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw10[playerid], 51);
PlayerTextDrawFont(playerid, Textdraw10[playerid], 1);
PlayerTextDrawSetProportional(playerid, Textdraw10[playerid], 1);
PlayerTextDrawSetSelectable(playerid, Textdraw10[playerid], true);