abuse money
#1

hello

i have bug in /free , when any cops , is free player, EX : /free [id ] [price ] , /free 25 150000000 , and player is not

have this money is can accept free ,and cop will get this price all$$ , and get out .... - , ex : player have 200 , and cop is free him for 500$ , will have -300$ , cop will get 500$

pawn
pawn Код:
CMD:free(playerid, params[])
{
    new id, amount, szDialogString[250];
    if(sscanf(params, "ui", id, amount)) return SCM(playerid, -1, "Syntax: /free [playerid] [price]");
    if(IsPlayerInRangeOfPlayer(playerid, id, 10.0))
    {
        if(playerVariables[playerid][pGroup] == 1 || playerVariables[playerid][pGroup] == 2 || playerVariables[playerid][pGroup] == 3 ||  playerVariables[playerid][pGroup] == 5)
        {
            if(playerVariables[playerid][pRobPoints] >= 3)
            {
                GetPlayerName(id, szPlayerName, MAX_PLAYER_NAME);
                format(szMessage, sizeof(szMessage), "You offered %s a free, with a price of: %d$", szPlayerName, amount);
                SCM(playerid, COLOR_LIGHTGREEN, szMessage);

                GetPlayerName(playerid, szPlayerName, MAX_PLAYER_NAME);

                SetPVarInt(id, "fID", playerid);
                SetPVarInt(id, "fPrice", amount);

                format(szDialogString, 250, "%s is offering you a free at a price of $%d. Do you wish to accept?", szPlayerName, amount);
                ShowPlayerDialog(id, DIALOG_FREE, DIALOG_STYLE_MSGBOX, "Server: Free", szDialogString, "Accept", "Decline");
            }
            else return SCM(playerid, -1,"Nu ai destule lawer points");
        }
        else
        {
            SCM(playerid, -1, "You are not a cop!");
        }
    }
    else
    {
        SCM(playerid, -1, "You need to be near the player you wish to free!");
    }
    return 1;
}
pawn Код:
case DIALOG_FREE:
        {
            new copid = GetPVarInt(playerid, "fID");
            new price = GetPVarInt(playerid, "fPrice");
            if(response)
            {
                if(IsPlayerConnected(copid))
                {
                    new group;
                    group = playerVariables[copid][pGroup];
                    if(group == 1 || group == 2 || group == 3 || group == 5)
                    {
                        playerVariables[copid][pMoney] += price;
                        playerVariables[playerid][pMoney] -= price;
                        playerVariables[playerid][pPrisonID] = 0;
                        playerVariables[playerid][pPrisonTime] = 0;
                        ResetPlayerMoney(playerid);
                        GivePlayerMoney(playerid, playerVariables[playerid][pMoney]);

                        ResetPlayerMoney(copid);
                        GivePlayerMoney(copid, playerVariables[copid][pMoney]);
                        GetPlayerName(playerid, szPlayerName, MAX_PLAYER_NAME);

                        format(szMessage, sizeof(szMessage), "%s has accepted your free ($%d)", szPlayerName, price);
                        SCM(copid, COLOR_LIGHTGREEN, szMessage);
                        DeletePVar(playerid, "fID");
                        DeletePVar(playerid, "fPrice");
                        SetPlayerPos(playerid, 1546.2699,-1675.8907,13.5620);
                        SetPlayerInterior(playerid, 0);
                        SetPlayerVirtualWorld(playerid, 0);
                        SetPlayerHealth(playerid, 99);
                        SetPlayerArmour(playerid, 0.0);
                    }
                    else
                    {
                        SCM(playerid, -1, "This player is not a cop!");
                    }
                }
                else
                {
                    SCM(playerid, -1, "This player is not connected!");
                }
            }
            else
            {
                if(IsPlayerConnected(copid))
                {
                    new group;
                    group = playerVariables[playerid][pGroup];
                    if(groupVariables[group][gGroupType] == 1)
                    {
                        GetPlayerName(playerid, szPlayerName, MAX_PLAYER_NAME);

                        format(szMessage, sizeof(szMessage), "%s has declined your free.", szPlayerName);
                        SCM(copid, COLOR_LIGHTGREEN, szMessage);
                    }
                }
            }
        }
Reply


Messages In This Thread
abuse money - by KingPersona - 03.10.2014, 22:00
Re: abuse money - by AndySedeyn - 03.10.2014, 22:02
Re: abuse money - by KingPersona - 03.10.2014, 22:34
Re: abuse money - by Quickie - 04.10.2014, 05:40
Re: abuse money - by KingPersona - 04.10.2014, 11:12
Re: abuse money - by Quickie - 04.10.2014, 12:01
Re: abuse money - by KingPersona - 04.10.2014, 13:17

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