03.10.2014, 13:48
Try this....
Код:
public OnPlayerConnect( playerid ) { new _name[ MAX_PLAYER_NAME ], _msg[ 64 ] ; GetPlayerName( playerid, _name, MAX_PLAYER_NAME ); format( _msg, sizeof( _msg ), "%s [id(%d)] has just connected to xxx...", _name, playerid ); SendClientMessageToAll( 0xFFFF00FF, _msg ); return 1; }