Damage - Client vs Server [rep++]
#8

Not a good idea to do that because then players won't actually see bullets (if there ever was such a thing)

@XGreen easier doesn't mean anything if the quality is low.
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Messages In This Thread
Damage - Client vs Server [rep++] - by EnforcerDon - 02.10.2014, 23:59
Re: Damage - Client vs Server [rep++] - by Abagail - 03.10.2014, 00:04
Re: Damage - Client vs Server [rep++] - by EnforcerDon - 03.10.2014, 00:20
Re: Damage - Client vs Server [rep++] - by JJack - 03.10.2014, 01:52
Re: Damage - Client vs Server [rep++] - by Pottus - 03.10.2014, 01:57
Re: Damage - Client vs Server [rep++] - by EnforcerDon - 03.10.2014, 02:12
Re: Damage - Client vs Server [rep++] - by XGreen - 03.10.2014, 02:17
Re: Damage - Client vs Server [rep++] - by Pottus - 03.10.2014, 02:18
Re: Damage - Client vs Server [rep++] - by EnforcerDon - 03.10.2014, 02:23
Re: Damage - Client vs Server [rep++] - by EnforcerDon - 03.10.2014, 02:26

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