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SA-MP Scripting and Plugins
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Linear Mode
Streamer; Dynamic3DTextLabel
Cell_
Big Clucker
Posts: 160
Threads: 3
Joined: May 2012
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0
#6
02.10.2014, 07:54
Try looping through your
total houses
, in case one of the houses have/had been destroyed, in the OnPlayerPickupDynamicPickup and check if the house exists first.
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Messages In This Thread
Streamer; Dynamic3DTextLabel
- by
biker122
- 01.10.2014, 13:11
Re: Streamer; Dynamic3DTextLabel
- by
Sascha
- 01.10.2014, 14:42
Re: Streamer; Dynamic3DTextLabel
- by
biker122
- 02.10.2014, 06:22
Re: Streamer; Dynamic3DTextLabel
- by
Cell_
- 02.10.2014, 06:32
Re: Streamer; Dynamic3DTextLabel
- by
biker122
- 02.10.2014, 07:47
Re: Streamer; Dynamic3DTextLabel
- by
Cell_
- 02.10.2014, 07:54
Re: Streamer; Dynamic3DTextLabel
- by
biker122
- 02.10.2014, 07:59
Re: Streamer; Dynamic3DTextLabel
- by
Cell_
- 02.10.2014, 08:02
Re: Streamer; Dynamic3DTextLabel
- by
biker122
- 02.10.2014, 08:05
Re: Streamer; Dynamic3DTextLabel
- by
Cell_
- 02.10.2014, 08:11
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