Using (playerid == )
#10

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Originally Posted by Mionee
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No. Let's assume a player's level is 3. You set their score to their previous score (using GetPlayerScore); which would be three and then add 1 to that number which would make it 4.

Also, that code would give the player that died +1 score. If you want to give the killer +1 score, use "killerid" instead of "playerid".
yeah, i updated it soon after i found it out...
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Messages In This Thread
Using (playerid == ) - by Josh_Main - 01.10.2014, 16:37
Re: Using (playerid == ) - by Sawalha - 01.10.2014, 16:43
Re: Using (playerid == ) - by Rudy_ - 01.10.2014, 16:46
Re: Using (playerid == ) - by Josh_Main - 01.10.2014, 16:56
Re: Using (playerid == ) - by Dignity - 01.10.2014, 17:03
Re: Using (playerid == ) - by Rudy_ - 01.10.2014, 17:06
Re: Using (playerid == ) - by Rudy_ - 01.10.2014, 17:09
Re: Using (playerid == ) - by Josh_Main - 01.10.2014, 17:13
Re: Using (playerid == ) - by Dignity - 01.10.2014, 17:16
Re: Using (playerid == ) - by Rudy_ - 01.10.2014, 17:17

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