01.10.2014, 06:41
Try this
This if u want got score on kill
public OnPlayerDeath(playerid, killerid)
{
SetPlayerScore(killerid, GetPlayerScore(killerid)+1);
return;1
}
Thanks before
Quote:
SetPlayerScore(playerid, GetPlayerScore(playerid)+1); |
public OnPlayerDeath(playerid, killerid)
{
SetPlayerScore(killerid, GetPlayerScore(killerid)+1);
return;1
}
Thanks before