01.10.2014, 01:51
pawn Код:
new Float:TelaRond[][7] =
{
{47.454, -154.78, 59.12, 1361.75, -1247.16, 1585,8}, //SetPlayerCameraPos
// Os trкs primeiros do camerapos e os ъltimos do cameralookat
{599.45554, -544.78, 544.12, 5455.575, -4554.16, 5444,8}, //SetPlayerCameraPos
};
new rand = random(sizeof(TelaRond));
SetPlayerCameraPos(playerid, TelaRond[rand][0], TelaRond[rand][1],TelaRond[rand][2]);
SetPlayerCameraLookAt(playerid, TelaRond[rand][3], TelaRond[rand][4], TelaRond[rand][5], TelaRond[rand][6]);