30.09.2014, 13:18
pawn Code:
public OnPlayerDeath(playerid, killerid, reason)
{
new str[128];
new playername[MAX_PLAYER_NAME];
new Float:oldscore = GetPlayerScore(killerid);
GetPlayerName(playerid,playername,sizeof(playername));
SetPlayerScore(killerid,GetPlayerScore(killerid)+random(25));
new Float:newscore = GetPlayerScore(killerid);
format(str,sizeof(str),"You Have Killed %s (%d) And Have Been Given %d Score. Total Score: %d",playername,playerid,newscore-oldscore,GetPlayerScore(killerid));
SendClientMessage(killerid,-1,str);
return 1;
}
I can't really tell you if this is correct as I have written this in my web browser and it's 9am.
But if it works, let me know.