30.09.2014, 07:34
Quote:
I Want If i Kill playerid , I Get score example 5 . and Send Message , You Kill playerid and got 5 score how to ?
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changes pInfo[playerid][kills] with which you have defined me understand?
pawn Code:
new string[128];
format(string,sizeof(string),"you killed %s and your score is [%d]",GetName(playerid), pInfo[playerid][Kills]);
SendClientMessage(killerid,-1,string); //leave you the message he killed