30.09.2014, 05:04
Didn't test it out yet, as i didnt have the chance to get someone online to help me test, but just to make sure, this is what you mean right?
pawn Код:
/* OnPlayerConnect */
foreach(Player, i)
{
if(!IsPlayerConnected(i)) continue;
if(pKiller[i] == i) pKiller[i] = INVALID_PLAYER_ID;
}
return 1;
/* OnPlayerDeath(playerid) */
{
if(dSpree[playerid] == 1 && pKiller[playerid] == playerid)
{
killerid = pKiller[playerid];
revenge[playerid] = true;
SendClientMessage(playerid, COLOR_HOTORANGE, "You have died enough. Use /revenge to kill your last killer.");
}
}
/* /revenge cmd... */