Se me desconecta el NPC, ya me estoy estresando.
#1

Bueno, tengo todo bien, el NPC se conecta correctamente pero a los 15 segundos aproximadamente se desconecta, leн que habнa que poner

pawn Код:
if(IsPlayerNPC(playerid)) return 1;
En OnPlayerConnect, pero ya lo puse y sigue desconectбndose, dejo cуdigos.

pawn Код:
public OnPlayerConnect(playerid)
{
    if(IsPlayerNPC(playerid)) return 1;
   
    GetPlayerName(playerid,Nombre[playerid],24);
    CheckPlayer(playerid);
    BigEar[playerid] = 0;
   
    //Camioneros
    RemoveBuildingForPlayer(playerid, 7682, 1126.9688, 2018.6406, 13.3984, 0.25);
    RemoveBuildingForPlayer(playerid, 7833, 1064.8359, 1869.7813, 13.9219, 0.25);
    RemoveBuildingForPlayer(playerid, 7835, 1162.5625, 1947.8906, 15.8125, 0.25);
    RemoveBuildingForPlayer(playerid, 7648, 1118.7031, 2000.2500, 21.1016, 0.25);
    RemoveBuildingForPlayer(playerid, 7495, 1126.9688, 2018.6406, 13.3984, 0.25);
    RemoveBuildingForPlayer(playerid, 7649, 1085.4063, 2054.6641, 21.1016, 0.25);
    RemoveBuildingForPlayer(playerid, 3459, 1140.4844, 2043.8203, 17.3203, 0.25);
    RemoveBuildingForPlayer(playerid, 7834, 1064.8359, 1869.7813, 13.9219, 0.25);
    RemoveBuildingForPlayer(playerid, 7836, 1162.5625, 1947.8906, 15.8125, 0.25);
    RemoveBuildingForPlayer(playerid, 3474, 1124.6797, 1963.3672, 16.7422, 0.25);
    return 1;
}
pawn Код:
public OnPlayerSpawn(playerid)
{
    if(IsPlayerNPC(playerid))
    {
    new npcname[MAX_PLAYER_NAME];
    GetPlayerName(playerid, npcname, sizeof(npcname));
    if(!strcmp(npcname, "Juan", true))
    {
      PutPlayerInVehicle(playerid, bus1, 0);
    }
    return 1;
    }
    return 1;
}
Lo que aparece en la consola es lo siguiente...

Код:
[18:52:30] Incoming connection: 127.0.0.1:56887
[18:52:30] [npc:join] Juan has joined the server (0:127.0.0.1)
[18:52:45] [npc:part] Juan has left the server (0:0)
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