25.06.2009, 15:05
Quote:
hackers spawned vehicles will be destroyed. Quote:
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I 'think' the server won't be able to destroy the client side vehicles anyway, because you need to pass the vehicleid to DestroyVehicle.
Suggestion: (cba coding)
IsPlayerInAnyVehicle, if the player is in a vehicle and if the vehicle is not valid (0-700), kick/ban/punish the player.