25.09.2014, 16:23
It will never work only if [ if(CommandsS[playerid] == 1) ] , could you post the code , in wich action , stock , or command that CommandsS[playerid] change from state 0 to 1 otherwise remove that condition , here :
if(PRESSED(KEY_FIRE))
{
HideCommandsTextDraws(playerid);
return 1;
}
if(PRESSED(KEY_FIRE))
{
HideCommandsTextDraws(playerid);
return 1;
}