Textdraw
#2

It will never work only if [ if(CommandsS[playerid] == 1) ] , could you post the code , in wich action , stock , or command that CommandsS[playerid] change from state 0 to 1 otherwise remove that condition , here :
if(PRESSED(KEY_FIRE))
{
HideCommandsTextDraws(playerid);
return 1;
}
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Messages In This Thread
Textdraw - by TLN - 25.09.2014, 13:05
Re: Textdraw - by TunisianoGamer - 25.09.2014, 16:23
Re: Textdraw - by TLN - 25.09.2014, 16:35
Re: Textdraw - by Goldac - 25.09.2014, 19:32
Re: Textdraw - by TLN - 25.09.2014, 19:40
Re: Textdraw - by TLN - 26.09.2014, 19:37
Re: Textdraw - by TLN - 27.09.2014, 22:35
Re: Textdraw - by James_Braga - 27.09.2014, 23:12
Re: Textdraw - by iFiras - 27.09.2014, 23:12
Re: Textdraw - by TLN - 28.09.2014, 00:24

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