Changing the Spawn Position and Weapons at start
#5

I already have that under OnGameModeInit

Quote:

{
AddPlayerClass(Peds[i][0],-1555.2689,1168.2203,7.1875);
//if (gdebug){printf("DEBUG ped (%d) added", i);}
}

I get a lot of warnings when i add the one from Wiki too.
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