25.09.2014, 09:04
There is no 'playerid' paramter in OnFilterScriptInit.
When attempting to perform actions on the player like removebuildingforplayer do it on OnPlayerConnect.
And when you attempt to load the objects, that can be in OnFilterScriptInit.
Why? Because it doesn't require the playerid parameter.
Also, I'd suggest to you to use a 5 second timer when the filterscript initiates and then after the 5 seconds have passed load all the objects.
When attempting to perform actions on the player like removebuildingforplayer do it on OnPlayerConnect.
And when you attempt to load the objects, that can be in OnFilterScriptInit.
Why? Because it doesn't require the playerid parameter.
Also, I'd suggest to you to use a 5 second timer when the filterscript initiates and then after the 5 seconds have passed load all the objects.