24.09.2014, 04:26
Very nice FS, thanks! 
I have one question - This code here - could you please fill me in on what each value does?

I have one question - This code here - could you please fill me in on what each value does?
pawn Код:
new gBombTypes[][bombEnum] = {
{"Nothing", 0, 0.0, 0.0, 0, 0, 0, 0, 0, 0},
{"Normal bombs", 11, 2.5, 6.0, 1636, 270, 500, 150, 1, 0},
{"Fire bombs", 1, 4.0, 8.0, 1636, 270, 0, 200, 1, 0},
{"Big bombs", 7, 4.5, 10.0, 3790, 270, 0, 750, 1, 0},
{"Laser-guided Bombs", 6, 5.0, 25.0, 1636, 270, 0, 1500, 1, 0},
{"Heavy bombs", -1, 5.0, 15.0, 345, 270, 0, 10000, 1, 0}, //Negative Explosion IDs can be used for self-created explosions, for more info check CreateSpecialExplosion
{"Anti-Missile Flares", -2, 150.0, 35.0, 354, 0, 5000, 10000, 1, 0}, //Only has an effect together with my (act. unreleased) missile FS
{"Nuclear Bombs", -3, 4.0, 10.0, 3790, 270, 0, 10000, 1, 0},
{"Clusterbombs", 11, 2.5, 3.0, 1636, 270, 0, 15000, 12, 0},
{"Carpetbombs", 11, 2.5, 5.5, 1636, 270, 0, 15000, 12, 100},
};