#2

CreateObject -> OnPlayerWeaponShot (hittype object) -> Cutted (SetObjectRot(90.0, 0, 0).
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Tree - by AdelS - 22.09.2014, 16:39
Re: Tree - by ranme15 - 22.09.2014, 17:51
Re: Tree - by AdelS - 22.09.2014, 18:20
Re: Tree - by dusk - 22.09.2014, 18:54

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