OnPlayerDeath
#7

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Originally Posted by amirab
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maybe maybe maybe it's because of this that written in OnPlayerDeath : ASI_SetPlayerHealth(playerid, 30);
don't set the health here , set it when player spawned
I did put that after i noticed this happens to see if it wont kill player and respawn spam, but didn't help i'll remove that line anyways. And yet can i evade spawnplayer to be called?
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OnPlayerDeath - by Don_Cage - 22.09.2014, 08:51
Re: OnPlayerDeath - by amirab - 22.09.2014, 09:05
Re: OnPlayerDeath - by Don_Cage - 22.09.2014, 09:07
Re: OnPlayerDeath - by amirab - 22.09.2014, 09:32
Re: OnPlayerDeath - by Don_Cage - 22.09.2014, 10:42
Re: OnPlayerDeath - by amirab - 22.09.2014, 12:01
Re: OnPlayerDeath - by Don_Cage - 22.09.2014, 12:51

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