San andreas public
#9

EDIT: This post isn't that clear... if you want a better reason why. Ignore this post goto the one I wrote on the next page. It's better explained and not full of spelling mistakes etc, it was written more than an hour after I woke up too

The reason this isn't done is because the NPCd would have to be completely rewritten, why?
You can't take the game assembly from GTA San Andreas and make it work in the server, that well anyway. It would also mean if they did try to steal all the code from the NPC system a lot of work... For pretty much nothing.

You may think, we'll you can download the NPC data from a client, and send that NPC data to everyone else... No you can't do this because they could manipulate the data and make the NPCs do werid shit, they could also lag sending so much data to the server.

As far as I know GTA Onlines NPCs are peer to peer , meaning sent by all the clients then somehow decided which NPC data is used or shared. There has been online NPC data manipulation in the the past!

After all the work extracting the code anyway, and making they work... Which would mean taking a large perpptropion of the San Andreas assembly code. It would have been quicker to rewrite it.

On the bright side, if it used an NPC engine... If Renderware had one, or they used a custom one. You could illegally obtain a copy and use that to take some of the rewrite work out. NPC, use game data BTW so this also means constant collision checks for each ped NPC, by the server. IPL file loading so they know where objects are, node loading to allow the NPC to follow the map roads etc. SAMP natively had none of this stuff, making it simply not ready to even consider.

I could go on but I've made my point.
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Messages In This Thread
San andreas public - by Excel™ - 21.09.2014, 07:29
Re: San andreas public - by Classical - 21.09.2014, 07:31
Re: San andreas public - by Excel™ - 21.09.2014, 07:35
Re: San andreas public - by KingHual - 21.09.2014, 07:55
Re: San andreas public - by Khanz - 21.09.2014, 08:08
Re: San andreas public - by Excel™ - 21.09.2014, 10:46
Re: San andreas public - by Isolated - 21.09.2014, 11:34
Re: San andreas public - by LeGGGeNNdA - 21.09.2014, 11:41
Re: San andreas public - by IceCube! - 21.09.2014, 11:49
Re: San andreas public - by Excel™ - 21.09.2014, 12:21

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