20.09.2014, 10:44
U want if playerid enter checkpoint teleport to i ?
So change it to :
GetPlayerPos(i, x, y, z);
SetPlayerPos(playerid, x+2, y+2, z+2);
So change it to :
GetPlayerPos(i, x, y, z);
SetPlayerPos(playerid, x+2, y+2, z+2);