18.09.2014, 19:33
Actually this is what i was doing this day
ive tried to delete/disable some objects from the ipl of the sa mainfolder firstly.
But then already samp crashed on me
tho would be great if you could continue helping me with that
I also had the idea of using RemoveBuildingForPlayer to remove the whole map but aslong as theres no easier way than just removing every object by its own this aint worth the work.
Actually this would be a suggest to sooner samp versions.
The ability to remove the whole map on int 0 and world id 0
ive tried to delete/disable some objects from the ipl of the sa mainfolder firstly.
But then already samp crashed on me
tho would be great if you could continue helping me with that

I also had the idea of using RemoveBuildingForPlayer to remove the whole map but aslong as theres no easier way than just removing every object by its own this aint worth the work.
Actually this would be a suggest to sooner samp versions.
The ability to remove the whole map on int 0 and world id 0

