18.09.2014, 18:07
which makes sense yea...
but i need free object ids on that i can set about 3500 custom objects
finally someone proper to talk to ******
if you wanna know what custom mapping im into contact me on skype : redreaper444 and ill send you my custom.img/ide since you are someone who might could give the most needed helping hand
about 500 object ids already used (without LOD objects)
better said ill post an picture here that shows my recent progress:
This down here should do the job

The map also has collision & shadow data and is made only out of custom objects for now (no doubles like trees lamps bushes)
Same counts for this map that i firstly did for singleplayer(sry for the white textures they are cause more than 215 textures in one texture library the editor cant show)

for all that dont recognize it its the gta2 map as custom objects for samp old vidlink of singleplayer gameplay here:http://www.youtube.com/watch?v=9plyQ...ature=*********
but i need free object ids on that i can set about 3500 custom objects
finally someone proper to talk to ******
if you wanna know what custom mapping im into contact me on skype : redreaper444 and ill send you my custom.img/ide since you are someone who might could give the most needed helping hand
about 500 object ids already used (without LOD objects)
better said ill post an picture here that shows my recent progress:
This down here should do the job


The map also has collision & shadow data and is made only out of custom objects for now (no doubles like trees lamps bushes)
Same counts for this map that i firstly did for singleplayer(sry for the white textures they are cause more than 215 textures in one texture library the editor cant show)

for all that dont recognize it its the gta2 map as custom objects for samp old vidlink of singleplayer gameplay here:http://www.youtube.com/watch?v=9plyQ...ature=*********

