18.09.2014, 15:03
and thats the point i need way more than ~2500 custom objects which cant be defined cause of sa limit 19999 ids.
Thats why i want to remove the original sa map to be able to define / redefine new objects that i made.
So why Samp isnt letting me do this is the question.
+ why RemoveBuildingForPlayer hasnt got a function to delete all current normal world objects and having an custom.ide file that can contain more than 4000 useable custom id lines would be great
+ i need to remove the map of sa cause the one im on making is way to big for the seaside since samp only supports 1000 objects streamed outside the sa area.(Incognitos streamer cant stream that far outside)
Thats why i want to remove the original sa map to be able to define / redefine new objects that i made.
So why Samp isnt letting me do this is the question.
+ why RemoveBuildingForPlayer hasnt got a function to delete all current normal world objects and having an custom.ide file that can contain more than 4000 useable custom id lines would be great
+ i need to remove the map of sa cause the one im on making is way to big for the seaside since samp only supports 1000 objects streamed outside the sa area.(Incognitos streamer cant stream that far outside)

