Adding map objects which affect per virtual world.REWARD[+REP]
#2

Код:
#include streamer

CreateDynamicObject(modelid, Float:x, Float:y, Float:z, Float:rx, Float:ry, Float:rz, worldid = 552, interiorid = -1, playerid = -1, Float:streamdistance = 200.0, Float:drawdistance = 0.0);
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