Posts: 248
Threads: 54
Joined: May 2014
Quote:
Originally Posted by JM_Millers
At first:
pawn Код:
new weap[MAX_PLAYERS][12 char], ammo[MAX_PLAYERS][12] ;
savePlayerGuns(p) { for(new i=sizeof ammo[]; i != 0; i--) { GetPlayerWeaponData(p, i, weap[p][i],ammo[p][i]); } return true; }
loadPlayerGuns(p) { for(new i=sizeof ammo[]; i != 0; i--) { if !weap[playerid][i] *then continue; GivePlayerWeapon(playerid, weap[p][i],ammo[p][i]); } }
/aduty on (before you give him admin weapons):
pawn Код:
savePlayerGuns(.p=playerid);
/aduty off (at the end og the command):
pawn Код:
loadPlayerGuns(.p=playerid);
|
Код:
(93221) : warning 219: local variable "ammo" shadows a variable at a preceding level
: warning 203: symbol is never used: "loadPlayerGuns"
: warning 203: symbol is never used: "savePlayerGuns"
Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase
3 Warnings.