23.06.2009, 05:03
GetPlayerTeam sometimes returns the incorrect value.
You should create a variable, and OnPlayerRequest class, if classid == gTeam[playerid] = RUSSIA, or w/e.
Then use it to check in OnPlayerSpawn
You should create a variable, and OnPlayerRequest class, if classid == gTeam[playerid] = RUSSIA, or w/e.
Then use it to check in OnPlayerSpawn
pawn Код:
if(gTeam[playerid] == RUSSIA) { //code here }