05.09.2014, 12:32
I added the function: native IsPlayerInRangeOfModelID(playerid, Float:range, modelid);
It's will return the ID of object with modelid in range of player.
It's all right with IsPlayerInRangeOfAnyObject, just create a new object with CreateObject and work,
thanks for the comments.
It's will return the ID of object with modelid in range of player.
It's all right with IsPlayerInRangeOfAnyObject, just create a new object with CreateObject and work,
thanks for the comments.