[Include] TSSA Objects
#5

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Originally Posted by connork
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native IsPlayerInRangeOfAnyObject(playerid, Float:range);
It will always return true, unless the player is in the sky.
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Messages In This Thread
TSSA Objects - by connork - 04.09.2014, 22:28
Re: TSSA Objects - by LivingLikeYouDo - 05.09.2014, 05:51
Re: TSSA Objects - by Twizted - 05.09.2014, 07:31
Re: TSSA Objects - by 5194Hercules - 05.09.2014, 07:48
Re: TSSA Objects - by codectile - 05.09.2014, 09:59
Re: TSSA Objects - by iZN - 05.09.2014, 10:00
Re: TSSA Objects - by Twizted - 05.09.2014, 11:08
Re: TSSA Objects - by codectile - 05.09.2014, 11:21
Re: TSSA Objects - by connork - 05.09.2014, 12:32

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