use player buttons
#6

In that case, then yeh, what Riddick said. But you can do something like that with NPCs, perhaps not with native functions but if you use Mauzen's RNPC plugin and make use of functions such as:

pawn Код:
RNPC_AddMovement(Float:x1, Float:y1, Float:z1, Float:x2, Float:y2, Float:z2, Float:speed, use_zmap);
RNPC_ConcatMovement(Float:x, Float:y, Float:z, Float:speed, use_zmap);
RNPC_AddPause(Ftime)
RNPC_SetKeys(keys)
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Messages In This Thread
use player buttons - by Hirsw0w - 04.09.2014, 14:55
Re: use player buttons - by Rifa4life - 04.09.2014, 14:56
Re: use player buttons - by Hirsw0w - 04.09.2014, 15:03
Re: use player buttons - by LeroyII - 04.09.2014, 16:53
Re: use player buttons - by Riddick94 - 04.09.2014, 21:51
Re: use player buttons - by Rifa4life - 04.09.2014, 22:31

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