22.06.2009, 08:56
make sure that player is a driver
public OnPlayerExitVehicle(playerid, vehicleid)
{
if(vehicleid == quad1 && GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
{
RemoveVehicleComponent(vehicleid, componentid);
}
return 1;
}
public OnPlayerExitVehicle(playerid, vehicleid)
{
if(vehicleid == quad1 && GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
{
RemoveVehicleComponent(vehicleid, componentid);
}
return 1;
}