[FilterScript] Mute Em' - Mute system
#3

Quote:
Originally Posted by Stinged
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You aren't resetting the variable 'playermuted'
That means, if ID 0 (or any other ID) was muted and quit, and another player logged in and got the same ID, will be muted.

You should add
pawn Code:
playermuted[playerid] = 0;
to OnPlayerConnect or OnPlayerDisconnect.
Ooo thank you. I did let that slip my mind.
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Messages In This Thread
Mute Em' - Mute system - by Pawnify - 03.09.2014, 05:54
Re: Mute Em' - Mute system - by Stinged - 03.09.2014, 07:09
Re: Mute Em' - Mute system - by Pawnify - 03.09.2014, 08:02
Re: Mute Em' - Mute system - by DhO0m - 04.09.2014, 11:03
Re: Mute Em' - Mute system - by Pawnify - 04.09.2014, 18:01
Re: Mute Em' - Mute system - by Pawnify - 07.09.2014, 18:33
Re: Mute Em' - Mute system - by Pawnify - 08.09.2014, 14:13
Re: Mute Em' - Mute system - by ReD_DeVi - 08.09.2014, 17:37
Re: Mute Em' - Mute system - by Pawnify - 08.09.2014, 18:13
Re: Mute Em' - Mute system - by Eth - 08.09.2014, 20:56

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