03.09.2014, 08:02
Quote:
You aren't resetting the variable 'playermuted'
That means, if ID 0 (or any other ID) was muted and quit, and another player logged in and got the same ID, will be muted. You should add pawn Code:
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You aren't resetting the variable 'playermuted'
That means, if ID 0 (or any other ID) was muted and quit, and another player logged in and got the same ID, will be muted. You should add pawn Code:
|