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Moving the camera around a static spot (trigonometry help?)
Clad
Banned
Posts: 1,241
Threads: 67
Joined: Dec 2013
#9
02.09.2014, 16:55
Timers used to SetPlayerPos with the Camera, And trigonometry to rotate, I did that because it's the only way I found and easy way too.
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Messages In This Thread
Moving the camera around a static spot (trigonometry help?)
- by
PawnoQ
- 02.09.2014, 16:19
Re: Moving the camera around a static spot (trigonometry help?)
- by
meitaredri
- 02.09.2014, 16:23
Re: Moving the camera around a static spot (trigonometry help?)
- by
PawnoQ
- 02.09.2014, 16:26
Re: Moving the camera around a static spot (trigonometry help?)
- by
Manyula
- 02.09.2014, 16:37
Re: Moving the camera around a static spot (trigonometry help?)
- by
PawnoQ
- 02.09.2014, 16:42
Re: Moving the camera around a static spot (trigonometry help?)
- by
Clad
- 02.09.2014, 16:46
Re: Moving the camera around a static spot (trigonometry help?)
- by
IceCube!
- 02.09.2014, 16:53
Re: Moving the camera around a static spot (trigonometry help?)
- by
PawnoQ
- 02.09.2014, 16:54
Re: Moving the camera around a static spot (trigonometry help?)
- by
Clad
- 02.09.2014, 16:55
Re: Moving the camera around a static spot (trigonometry help?)
- by
PawnoQ
- 02.09.2014, 16:57
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