02.09.2014, 09:35
Try this.
pawn Код:
command(frespawn, playerid, params[])
{
if(isnull(params)) return SendClientMessage(playerid, USAGE, "Usage: /frespawn [Faction name] (SASD, SAFD, Trucking)");
{
if(!strcmp(params, "sasd", true)) // This works, the rest don't...
{
for(new v = 0; v < 25; v++)
{
if(IsValidVehicle(v) && (!IsVehicleOccupied(FacInfo[1][fCars][i])))
{
SetVehicleToRespawn(FacInfo[1][fCars][i]);
}
}
}
else if(!strcmp(params, "fbi", true))
{
for(new v = 0; v < 25; v++)
{
if(IsValidVehicle(v) && (!IsVehicleOccupied(FacInfo[2][fCars][i])))
{
SetVehicleToRespawn(FacInfo[2][fCars][i]);
}
}
}
else if(!strcmp(params, "trucking", true))
{
for(new v = 0; v < 25; v++)
{
if(IsValidVehicle(v) && (!IsVehicleOccupied(FacInfo[3][fCars][i])))
{
SetVehicleToRespawn(FacInfo[3][fCars][i]);
}
}
}
else if(!strcmp(params, "sanews", true))
{
for(new v = 0; v < 25; v++)
{
if(IsValidVehicle(v) && (!IsVehicleOccupied(FacInfo[4][fCars][i])))
{
SetVehicleToRespawn(FacInfo[4][fCars][i]);
}
}
}
else if(!strcmp(params, "construction", true))
{
for(new v = 0; v < 25; v++)
{
if(IsValidVehicle(v) && (!IsVehicleOccupied(FacInfo[5][fCars][i])))
{
SetVehicleToRespawn(FacInfo[5][fCars][i]);
}
}
}
}
return 1;
}