01.09.2014, 15:32
GUI Table - you mean Dialogs? If yes, you can do it like this :
pawn Код:
COMMAND:changepassword(playerid, params[])
{
ShowPlayerDialog(playerid, dialogid, DIALOG_STYLE_INPUT, "Password Changer", "Enter your new password :","Okay","Cancel");
return true;
}
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
switch(dialogid)
{
case dialogid:
{
if(strlen(inputtext) >= 64) return SendClientMessage(playerid, color, "You can't go higher than 64 letter.");
{
new
string[50],
pass[50;
format(PlayerInfo[playerid][pPass], sizeof(pass), "%s", inputtext);
format(string, sizeof(string), "Password has been changed to %s", inputtext);
PlayerInfo[playerid][pPass] = udb_hash(inputtext);
}
}
}
return true;
}

