31.08.2014, 21:15
Just use a loop with IsPlayerInRangeOfPoint
That would return all vehicles in 30.0 radius of the player
pawn Код:
new
v,
Float: X,
Float: Y,
Float: Z
;
while(++v < MAX_VEHICLES) {
if(GetVehiclePos(v, X, Y, Z) && IsPlayerInRangeOfPoint(playerid, 30.0, X, Y, Z)) {
// your code
}
}