[FilterScript] Sayros Dynamic Object System ( Gates ) / Saving Included v1.0
#10

Quote:
Originally Posted by ZombieNest
View Post
Good job, + REP
Thanks , My first rep


Quote:
Originally Posted by Team_PRO
View Post
Not working for me, everytime i use "Create a Gate" my account change to it even i didn't

Hmm try to use command instead of dialog like "/cgate [id]
How Come? I just downloaded samp server, downloaded the package, added everything and compiled the filterscript : Everything is working fine,
Can you compile? and tell me if it gives you any errors? When you create a new gate a MODEL ID DIALOG APPEARS, and it makes a gate with the next available ID!
Check the video, it should be like that



I am using 28 Dialogs in this filterscript, (IDS: 1 to 2 if you are already using these Dialog IDs in your Gamemode, change the ids in the FS,
Reply


Messages In This Thread

Forum Jump:


Users browsing this thread: 1 Guest(s)