Quote:
Originally Posted by iFarbod
I Think you just maked some trees. put the map in a virtual world, using a constant, like this:
pawn Код:
#define MY_DRIFT_MAP_VW (150)
Then:
pawn Код:
CreateDynamicObject(x, y, z, rx, ry, rz, MY_DRIFT_MAP_VW);
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thanks for the information i will gonna make it in the new version when i add more objects