GetPlayerHealth bug?
#1

When you die and you're between death and spawn (player's laying on the ground dead and camera is swinging above player), I used GetPlayerHealth and function supposed to return 0. But no. It returned my last health points before death. Let's say I have 100 HP and use /kill which set health to 0. When I use that function between death and spawn, it returns me 100 HP. Is that bug or smth? And is there any ways to fix that?
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Messages In This Thread
GetPlayerHealth bug? - by kamiliuxliuxliux - 29.08.2014, 16:17
Re: GetPlayerHealth bug? - by Abagail - 29.08.2014, 16:19
Re: GetPlayerHealth bug? - by kamiliuxliuxliux - 29.08.2014, 16:46
AW: GetPlayerHealth bug? - by CutX - 29.08.2014, 17:17
Re: GetPlayerHealth bug? - by kamiliuxliuxliux - 29.08.2014, 17:19
Re: GetPlayerHealth bug? - by Abagail - 29.08.2014, 17:20
AW: Re: GetPlayerHealth bug? - by CutX - 29.08.2014, 17:20
Re: GetPlayerHealth bug? - by Clad - 29.08.2014, 17:23
Re: GetPlayerHealth bug? - by kamiliuxliuxliux - 29.08.2014, 17:32
Re: GetPlayerHealth bug? - by Clad - 29.08.2014, 17:34

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