20.06.2009, 19:49
if(PlayerToPoint(2.0,playerid,618.161255, -594.538818, 17.771645) || PlayerToPoint(2.0,playerid,616.606628, -594.804810, 17.892050) && GetPlayerState(playerid) == 1)
{
if(PdOpen == 0)
{
MoveObject(bramapd1,618.121155, -601.515076, 14.275265);
MoveObject(bramapd2,618.132141, -596.973572, 14.275265);
PdOpen = 1;
return 1;
}
else if(PdOpen == 1)
{
MoveObject(bramapd1,618.121155, -601.515076, 17.850210);
MoveObject(bramapd2,618.132141, -596.973572, 17.850210);
PdOpen = 0;
return 1;
}
}
There being moved to the same position regardless if PdOpen == 1 or 0
{
if(PdOpen == 0)
{
MoveObject(bramapd1,618.121155, -601.515076, 14.275265);
MoveObject(bramapd2,618.132141, -596.973572, 14.275265);
PdOpen = 1;
return 1;
}
else if(PdOpen == 1)
{
MoveObject(bramapd1,618.121155, -601.515076, 17.850210);
MoveObject(bramapd2,618.132141, -596.973572, 17.850210);
PdOpen = 0;
return 1;
}
}
There being moved to the same position regardless if PdOpen == 1 or 0